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'IGI: Origins' - Fuel station

Unfortunately there is a tonne of 'IGI: Origins' work from the last two years that I'm really proud of but cannot show off, but I *can* show some of the stuff that was lucky enough to make it into our trailers!

Some different angles and renders of some of my work previously seen in the IGI: Origins Official Gameplay Reveal Trailer. I was responsible for the ground construction, set-dressing, and art-lighting in this area of the level, as well as the fuel pipe gantry kit (not the fuel pipes themselves).

I am unable to show certain angles within the level, due to on-going NDA restrictions, so I have also included some beauty renders of the fuel pipe gantries in my own unreal engine 5 level.

Once again, this was a huge team effort and I encourage you to check out the incredibly talented AMG team that I'm thrilled to have been a part of - much of their work can be seen alongside mine in those in-engine screenshots, making my work look better than it has any right to, I'm sure!

Environment / Tech artists
https://www.artstation.com/louis-j-sullivan
https://www.artstation.com/markashbourne
https://www.artstation.com/ctgamesart
https://www.artstation.com/ascenicoverlook
https://www.artstation.com/chriscopeland3d
https://www.artstation.com/lucypoole
https://www.artstation.com/onemansail
https://www.artstation.com/danilopaulo

Hard-surface artists
https://www.artstation.com/kamil_xaz_jodelko
https://www.artstation.com/disordermike

Concept Artist:
https://www.artstation.com/robertmallinson

Art Leads / Directors
https://www.artstation.com/glynnrichards
https://www.artstation.com/staudtagi
https://www.artstation.com/magictorch

Aside from set dressing, art lighting, and ground construction, I was responsible for creating the fuel pipe gantries in this area.

Aside from set dressing, art lighting, and ground construction, I was responsible for creating the fuel pipe gantries in this area.

UE5 beauty renders of the fuel gantry assets I made for this area.

UE5 beauty renders of the fuel gantry assets I made for this area.

Some more angles of the area in-level. Please note that I did not create the fuel tankers, or the fuel pipes contained within the gantry assets.

Some more angles of the area in-level. Please note that I did not create the fuel tankers, or the fuel pipes contained within the gantry assets.

Fuel station area as seen in the 'IGI: Origins' Official Gameplay Reveal Trailer.

Fuel station area as seen in the 'IGI: Origins' Official Gameplay Reveal Trailer.

The trim sheet used to texture the fuel gantries. None of the edges of the asset are bevelled, but rather 'height strips' are used to fake these smooth and damaged edges for the metal bars.

The trim sheet used to texture the fuel gantries. None of the edges of the asset are bevelled, but rather 'height strips' are used to fake these smooth and damaged edges for the metal bars.